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About the teleswing exploit, as far as I'm aware, it ONLY happens with HEAVY hales with the teleport ability AND some sort of fists(GORU, reg fists, the warrior spirit). Basically, in TF2 HEAVIES CAN STILL MELEE WHILE STUNNED, how? Well it's the fault of the heavy's primary. Basically, when a heavy is stunned, they can still rev up the minigun with right click, that power is also available to the heavy's melee(things like pans are restricted from having this power, all heavy only fist like melees have it) where if they hold right click, they can still deal damaged. To test and to see it in action: Be a heavy and stand infront of a dispenser nearly dead(1 melee hit from death) with fists out, then have a scout bonk you with a sandman ball(small bonk, not long shot stun) and hold right click, if dispenser dies while your stunned, you'll see how the telehit exploit works.
9 years ago